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Efektivitas Team Game Tournament Strategi "Gembel bergaya Camat" dalam Pelajaran Akuntansi Keuangan
Tujuan dari penelitian ini untuk mengetahui efektivitas penerapan model cooperative
learning tipe team game tournament dengan strategi “gembel bergaya camat” (game belajar
bergaya cerdas cermat) terhadap prestasi belajar peserta didik pelajaran akuntansi keuangan.
Penelitian ini dilaksanakan di SMK Negeri 1 Ciamis pada tahun pelajaran 2019/2020 kelas
XI AKL. Metode yang digunakan dalam penelitian ini yaitu metode eksperimen dengan
desain Quasi Eksperimental. Teknik pengumpulan data diperoleh melalui observasi, tes
tertulis yang diberikan kepada peserta didik. Dari hasil analisis data diperoleh kesimpulan
bahwa prestasi belajar peserta didik yang menggunakan Model Cooperative learning Tipe
Team Game Tournament Strategi “Gembel Bergaya Camat” (Game Belajar Bergaya Cerdas
Cermat) lebih unggul dibanding prestasi belajar peserta didik yang menggunakan metode
pembelajaran konvensional. Artinya bahwa Model Cooperative learning Tipe Team Game
Tournament Strategi “Gembel Bergaya Camat” (Game Belajar Bergaya Cerdas Cermat)
efektif dalam meningkatkan prestasi belajar peserta didik.
The purpose of this research was to find out the effectiveness of team game
tournament of cooperative learning model by using “gembel bergaya cermat” (quiz style
learning games) on the students’ learning achievement in financial accounting lessons. This
research was conducted at class XI AKL of SMK Negeri 1 Ciamis in the academic year
2019/202. The method used in this research was an experimental method with a Quasi
Experimental design. The data collection techniques were obtained through observation,
written tests given to students. From the results of the data analysis, it was concluded that
the learning achievement of students using team game tournament of cooperative learning
model by using “gembel bergaya cermat” (quiz style learning games) was superior to the
learning achievement of students using conventional learning methods. It means that the
team game tournament of cooperative learning model by using “gembel bergaya cermat”
(quiz style learning games) is effective in improving student learning achievement.
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